01243nam a2200313 c 4500001001300000005001500013007000300028008004100031020003400072035001800106049002800124052001500152056001300167082001600180245012900196260003400325300003900359500010100398504004700499650003600546650004300582700005300625700004800678700004800726700004800774700004800822700004800870950001100918KMO20091966820180724102109ta090603s2008 ulka 001 kor  a9788956686721g03810:c\15000 aUB200900241840 lEM4456224lEM4456225c201a373.3b9-8 a373.32401a371.33422100a옛이야기와 에듀테인먼트 콘텐츠 /d오길주,e오세정,e이상민,e정민경,e김경희,e김현경 지음 a서울 :b제이앤씨,c2008 a220 p. :b천연색삽화 ;c23 cm a표제관련정보: 학습 능력을 높이기 위한 에듀테인먼트 콘텐츠 개발 방안 a참고문헌(p. [213]-217)과 색인수록 8a옛날 이야기0KSH2001005651 8a놀이 학습[--學習]0KSH20020303791 a오길주,g吳吉珠,d1965-0KAC2017349224aut1 a오세정,g吳世晶,d1970-0KAC2012320531 a이상민,g李相旼,d1975-0KAC2013267761 a정민경,g鄭暋暻,d1973-0KAC2015089961 a김경희,g金璟姬,d1974-0KAC2018209081 a김현경,g金賢暻,d1981-0KAC2012132300 b\15000