01523nam a2200337 c 4500001001300000005001500013007000300028008004100031040001100072041001300083052003300096245020400129300002200333545006800355545007400423545007300497545007000570545007500640653007100715700005300786700001400839700001400853700004800867700004800915773013300963900001701096900001901113900001801132900001701150900001801167KSI00088782220110921111758ta110730s2009 ulk 000 kor  a0110010 akorbeng01a691.1505b한428ㅎㄱc9(5)00a봇(오토프로그램) 검출을 위한 게임 행동 패턴 모델링 =xGame behavior pattern modeling for bots(auto program) detection /d정혜욱,e박상현,e방성우,e윤태복,e이지형 ap. 53-62 ;c26 cm a정혜욱, 성균관대학교 컴퓨터공학과bwukj@skku.edu a박상현, 성균관대학교 컴퓨터공학과bangelguild@skku.edu a방성우, 성균관대학교 컴퓨터공학과bsistone81@skku.edu a윤태복, 성균관대학교 컴퓨터공학과btbyoon@skku.edu a이지형, 성균관대학교 컴퓨터공학과bjhlee@ece.skku.ac.kr aBots detectionaGame artificial intelligenceaGame player modeling1 a정혜욱,g鄭惠旭,d1973-0KAC2013248624aut1 a박상현1 a방성우1 a윤태복,g尹泰福,d1975-0KAC2017119781 a이지형,g李知炯,d1970-0KAC2017317460 t한국게임학회 논문지.d한국게임학회.g9권 5호(2009년 10월), p. 53-62q9:5<53w(011001)KSE200201669,x1598-454010aJung, Hyewuk10aPark, Sanghyun10aBang, Sungwoo10aYoon, Taebok10aLee, Jeehyong